Key things for me, everything can be done on adjustments (non destructive) so i cant think of when I've ever had to do anything that i couldn't reverse. Because it's new(ish) the codebase is modern (and clean). Remember that its actually a suit of apps that fully integrate with each other with a common project format, a lot of graphics artists are using/moving to it. It's easy to learn especially for photographers that really only need a subset of the functionality. I do a lot of panos and stitching with it and am rarely dissapointed with results. Character Creator 2.Been using it for years now.Pipeline - 3DXchange, 3ds Max, Character Studio, BVH.Showcase your iClone4 works (Redirect Forum).Cartoon Animator 4 Beta Test - Welcome and Have FUN!!!.Cartoon Animator 4.4 Early Access Program.Cartoon Animator 4.3 Beta Test - be the inspiration of CTA to AE.Wishful Features - Craft Your Dream Tool.CrazyTalk Interactive Avatars for Unity & Web.Wishful Features – Craft your dream tool.Installation & Registration of Mac Version & Content.Wishful Features - Craft Your Dream Tools.Unreal Live Link Plug-in (Redirect Forum).Character Creator Developer Content Exhibition.Content Exhibition - Content Store & Marketplace.Reallusion Monthly Freebie (Redirect Forum).Bring Your Architecture to Life (2010.11).Physics Toolbox Invention Contest (2012.03).Create a Poster for any Blockbuster Movie (2014.03).Let's Battle - Battle Animation Contest (2014.06).Game Character Animation Contest (2015.04).Showcase Your Armor Knight Competition (2019.09).iClone Lip Sync Animation Contest (2021.07).There seems to be an error launching a PSD file from from CA4 Pipeline into Affinity Designer with all the character body parts available to be edited therein. What's keeping me from getting Affinity Designer is that I'm not sure how compatible it is with CA4 Pipeline. Based on videos I've seen, I like how Affinity Designer looks like and how fast some stuff can be done using its shape tools that seem to work similarly to CorelDraw. Would you know if there is a high chance that bug will still be fixed on future versions? I have actually sort of accepted that I will probably just work with raster and create the initial artwork in vector. Thanks for the suggestion! :-) But it's kinda worrying that the later version is broken with regards to SWF export to Cartoon Animator. At this stage, I don't plan on subscribing to Adobe so Flash/Animate is not an option for me. If that's the case, are there any good alternative design software you know that can export SWF and is fully compatible with CA4 Pipeline? The one I use is Serif DrawPlus x8 BUT use version V14.0.0.19 and DO NOT UPGRADE to V14.0.1.21 since SWF export for CTA is broken in that version. Creating a new Character in CA4 Pipeline by opening a PSD file generated by Affinity Designer using a layered template seems to have worked too. Meaning, I was only able to edit one object or body part and cannot open the full PSD file for editing. If editing, the only thing that worked is using the "Launch External Image Editor" when an object part is selected inside Composer Mode. I encountered an error when launching a PSD in both Stage and Composer Mode. Furthermore, I have tested the trial version of Affinity Designer and tried working with CA4 Pipeline. I hope CA4 Pipeline will soon support more vector file formats. :-) But didn't Adobe stopped supporting Flash software and the SWF format already? If that's the case, are there any good alternative design software you know that can export SWF and is fully compatible with CA4 Pipeline? Affinity Designer, it seems, is not capable of exporting to SWF file format according to this thread. Thanks Vidi and Jeff! That answered my question. Lastly, I then have to save it in Affinity Designer so updates will get reflected in CA4 Pipeline. I then have to edit the specific body part in another Vector file backup that I have and copy-paste the changed image parts as Raster to the opened PSD file in Affinity Designer which is connected to CA4 Pipeline. But I am guessing the workflow will then be: Every time I modify a character's body part by launching Affinity Designer inside CA4 Pipeline, it will open up the Raster image. I don't have much info yet on Affinity Designer. Please also remember to activate the "Enable "Save" over imported PSD files" check box under the General setting group of Preferences in Affinity Designer or Photo. If you are working with vectors you will need to Rasterize first to flatten the layer otherwise Cartoon Animator will ignore it when saved. You work with Affinity Designer (or Affinity Photo) in the same way as Photoshop using PSD sync and raster layers.
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